Refs for tree nodes in rust...
let tree: Option<Box<Node>> = Some(...);
let a = &tree;
// &Option<Box<Node>>
let b = tree.as_ref();
// Option<&Box<Node>>
let c = tree.as_deref();
// Option<&Node>
Refs for tree nodes in rust...
let tree: Option<Box<Node>> = Some(...);
let a = &tree;
// &Option<Box<Node>>
let b = tree.as_ref();
// Option<&Box<Node>>
let c = tree.as_deref();
// Option<&Node>